fivem.server.core

..
Callbacks

The server half of the request/response bridge. See fivem.client.core.Callbacks for the shape of the protocol.

Entity

The base class for entities on the server.

EntityType

What kind of thing an entity handle refers to.

Http

Outbound HTTP from the server — webhooks, external APIs, licence checks.

HttpResponse

The outcome of an HTTP request.

Net

Sending events from the server to clients.

Ped

A ped on the server.

Player

A connected player, addressed by their server ID.

Players

The connected-player registry, plus the connection lifecycle hooks.

Prop

A world object on the server — crates, props, placeable scenery.

Vehicle

A vehicle on the server.

VehicleLockState

Door lock states, matching the client's VehicleLockState.

World

Server-side world queries.

Zone

One registered server zone, tracking which players are inside it.

ZoneOptions

What to run as players move through a server zone.

Zones

Server-side zone tracking: enter and exit callbacks over the shapes in fivem.shared.colshape, evaluated against every connected player.