Door lock states, matching the client's VehicleLockState.
VehicleLockState
@:value(cast 7)@:impl@:enuminlineread onlyCannotEnter:VehicleLockState = 7
@:value(cast 2)@:impl@:enuminlineread onlyLocked:VehicleLockState = 2
@:value(cast 3)@:impl@:enuminlineread onlyLockedForPlayer:VehicleLockState = 3
@:value(cast 4)@:impl@:enuminlineread onlyLockedPlayerInside:VehicleLockState = 4
@:value(cast 1)@:impl@:enuminlineread onlyUnlocked:VehicleLockState = 1