Door lock states as SET_VEHICLE_DOORS_LOCKED understands them.

Variables

@:value(cast 7)@:impl@:enuminlineread onlyCannotEnter:VehicleLockState = 7

Can be opened, but not driven.

@:value(cast 2)@:impl@:enuminlineread onlyLocked:VehicleLockState = 2

@:value(cast 3)@:impl@:enuminlineread onlyLockedForPlayer:VehicleLockState = 3

Locked for players, but NPCs can still get in.

@:value(cast 4)@:impl@:enuminlineread onlyLockedPlayerInside:VehicleLockState = 4

Players can't get in, and anyone inside can't get out.

@:value(cast 1)@:impl@:enuminlineread onlyUnlocked:VehicleLockState = 1