class Zone
package fivem.client.natives
Static methods
staticclearPopscheduleOverrideVehicleModel(scheduleId:Int):Dynamic
Only used once in the decompiled scripts. Seems to be related to scripted vehicle generators.
Modified example from "am_imp_exp.c4", line 6418:
/ * popSchedules[0] = ZONE::GET_ZONE_POPSCHEDULE(ZONE::GET_ZONE_AT_COORDS(891.3, 807.9, 188.1));
etc.
* /
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(vehicleHash);
ZONE::CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL(popSchedules[index]); staticgetHashOfMapAreaAtCoords(x:Float, y:Float, z:Float):Int
Returns a hash representing which part of the map the given coords are located.
Possible return values:
(Hash of) city -> -289320599
(Hash of) countryside -> 2072609373
C# Example :
Ped player = Game.Player.Character;
Hash h = Function.Call<Hash>(Hash.GET_HASH_OF_MAP_AREA_AT_COORDS, player.Position.X, player.Position.Y, player.Position.Z); staticgetNameOfZone(x:Float, y:Float, z:Float):String
AIRP = Los Santos International Airport
ALAMO = Alamo Sea
ALTA = Alta
ARMYB = Fort Zancudo
BANHAMC = Banham Canyon Dr
BANNING = Banning
BEACH = Vespucci Beach
BHAMCA = Banham Canyon
BRADP = Braddock Pass
BRADT = Braddock Tunnel
BURTON = Burton
CALAFB = Calafia Bridge
CANNY = Raton Canyon
CCREAK = Cassidy Creek
CHAMH = Chamberlain Hills
CHIL = Vinewood Hills
CHU = Chumash
CMSW = Chiliad Mountain State Wilderness
CYPRE = Cypress Flats
DAVIS = Davis
DELBE = Del Perro Beach
DELPE = Del Perro
DELSOL = La Puerta
DESRT = Grand Senora Desert
DOWNT = Downtown
DTVINE = Downtown Vinewood
EAST_V = East Vinewood
EBURO = El Burro Heights
ELGORL = El Gordo Lighthouse
ELYSIAN = Elysian Island
GALFISH = Galilee
GOLF = GWC and Golfing Society
GRAPES = Grapeseed
GREATC = Great Chaparral
HARMO = Harmony
HAWICK = Hawick
HORS = Vinewood Racetrack
HUMLAB = Humane Labs and Research
JAIL = Bolingbroke Penitentiary
KOREAT = Little Seoul
LACT = Land Act Reservoir
LAGO = Lago Zancudo
LDAM = Land Act Dam
LEGSQU = Legion Square
LMESA = La Mesa
LOSPUER = La Puerta
MIRR = Mirror Park
MORN = Morningwood
MOVIE = Richards Majestic
MTCHIL = Mount Chiliad
MTGORDO = Mount Gordo
MTJOSE = Mount Josiah
MURRI = Murrieta Heights
NCHU = North Chumash
NOOSE = N.O.O.S.E
OCEANA = Pacific Ocean
PALCOV = Paleto Cove
PALETO = Paleto Bay
PALFOR = Paleto Forest
PALHIGH = Palomino Highlands
PALMPOW = Palmer-Taylor Power Station
PBLUFF = Pacific Bluffs
PBOX = Pillbox Hill
PROCOB = Procopio Beach
RANCHO = Rancho
RGLEN = Richman Glen
RICHM = Richman
ROCKF = Rockford Hills
RTRAK = Redwood Lights Track
SANAND = San Andreas
SANCHIA = San Chianski Mountain Range
SANDY = Sandy Shores
SKID = Mission Row
SLAB = Stab City
STAD = Maze Bank Arena
STRAW = Strawberry
TATAMO = Tataviam Mountains
TERMINA = Terminal
TEXTI = Textile City
TONGVAH = Tongva Hills
TONGVAV = Tongva Valley
VCANA = Vespucci Canals
VESP = Vespucci
VINE = Vinewood
WINDF = Ron Alternates Wind Farm
WVINE = West Vinewood
ZANCUDO = Zancudo River
ZP_ORT = Port of South Los Santos
ZQ_UAR = Davis Quartz
PROL = Prologue / North Yankton
ISHeist = Cayo Perico IslandstaticgetZoneAtCoords(x:Float, y:Float, z:Float):Int
staticgetZoneFromNameId(zoneName:String):Int
'zoneName' corresponds to an entry in 'popzone.ipl'.
AIRP = Los Santos International Airport
ALAMO = Alamo Sea
ALTA = Alta
ARMYB = Fort Zancudo
BANHAMC = Banham Canyon Dr
BANNING = Banning
BEACH = Vespucci Beach
BHAMCA = Banham Canyon
BRADP = Braddock Pass
BRADT = Braddock Tunnel
BURTON = Burton
CALAFB = Calafia Bridge
CANNY = Raton Canyon
CCREAK = Cassidy Creek
CHAMH = Chamberlain Hills
CHIL = Vinewood Hills
CHU = Chumash
CMSW = Chiliad Mountain State Wilderness
CYPRE = Cypress Flats
DAVIS = Davis
DELBE = Del Perro Beach
DELPE = Del Perro
DELSOL = La Puerta
DESRT = Grand Senora Desert
DOWNT = Downtown
DTVINE = Downtown Vinewood
EAST_V = East Vinewood
EBURO = El Burro Heights
ELGORL = El Gordo Lighthouse
ELYSIAN = Elysian Island
GALFISH = Galilee
GOLF = GWC and Golfing Society
GRAPES = Grapeseed
GREATC = Great Chaparral
HARMO = Harmony
HAWICK = Hawick
HORS = Vinewood Racetrack
HUMLAB = Humane Labs and Research
JAIL = Bolingbroke Penitentiary
KOREAT = Little Seoul
LACT = Land Act Reservoir
LAGO = Lago Zancudo
LDAM = Land Act Dam
LEGSQU = Legion Square
LMESA = La Mesa
LOSPUER = La Puerta
MIRR = Mirror Park
MORN = Morningwood
MOVIE = Richards Majestic
MTCHIL = Mount Chiliad
MTGORDO = Mount Gordo
MTJOSE = Mount Josiah
MURRI = Murrieta Heights
NCHU = North Chumash
NOOSE = N.O.O.S.E
OCEANA = Pacific Ocean
PALCOV = Paleto Cove
PALETO = Paleto Bay
PALFOR = Paleto Forest
PALHIGH = Palomino Highlands
PALMPOW = Palmer-Taylor Power Station
PBLUFF = Pacific Bluffs
PBOX = Pillbox Hill
PROCOB = Procopio Beach
RANCHO = Rancho
RGLEN = Richman Glen
RICHM = Richman
ROCKF = Rockford Hills
RTRAK = Redwood Lights Track
SANAND = San Andreas
SANCHIA = San Chianski Mountain Range
SANDY = Sandy Shores
SKID = Mission Row
SLAB = Stab City
STAD = Maze Bank Arena
STRAW = Strawberry
TATAMO = Tataviam Mountains
TERMINA = Terminal
TEXTI = Textile City
TONGVAH = Tongva Hills
TONGVAV = Tongva Valley
VCANA = Vespucci Canals
VESP = Vespucci
VINE = Vinewood
WINDF = Ron Alternates Wind Farm
WVINE = West Vinewood
ZANCUDO = Zancudo River
ZP_ORT = Port of South Los Santos
ZQ_UAR = Davis Quartz staticgetZonePopschedule(zoneId:Int):Int
staticgetZoneScumminess(zoneId:Int):Int
Gets the zone scumminess level, used to calculate the cellphone signal strength.
enum eZoneScumminess
{
SCUMMINESS_POSH = 0,
SCUMMINESS_NICE = 1,
SCUMMINESS_ABOVE_AVERAGE = 2,
SCUMMINESS_BELOW_AVERAGE = 3,
SCUMMINESS_CRAP = 4,
SCUMMINESS_SCUM = 5
}staticoverridePopscheduleVehicleModel(scheduleId:Int, vehicleHash:Int):Dynamic
Only used once in the decompiled scripts. Seems to be related to scripted vehicle generators.
Modified example from "am_imp_exp.c4", line 6406:
/ * popSchedules[0] = ZONE::GET_ZONE_POPSCHEDULE(ZONE::GET_ZONE_AT_COORDS(891.3, 807.9, 188.1));
etc.
* /
ZONE::OVERRIDE_POPSCHEDULE_VEHICLE_MODEL(popSchedules[index], vehicleHash);
STREAMING::REQUEST_MODEL(vehicleHash);