class Money
package fivem.client.natives
Static methods
staticCanPayGoon():Bool
NativeDB Added Parameter 1: int p0
NativeDB Added Parameter 2: int p1
NativeDB Added Parameter 3: int amount
NativeDB Added Parameter 4: int* p3staticNetworkBuyContraband(p0:Int, p1:Int, p2:Int, p3:Bool, p4:Bool):Dynamic
staticNetworkCanSpendMoney2(p0:Dynamic, p1:Bool, p2:Bool, p3:Bool, p4:Dynamic, p5:Dynamic):Bool
NETWORK_CAN_R??? or NETWORK_CAN_S???
NativeDB Added Parameter 7: Any p6staticNetworkCasinoCanPurchaseChipsWithPvc():Bool
Same as 0x8968D4D8C6C40C11. NETWORK_C*
NativeDB Introduced: v1734staticNetworkCasinoCanPurchaseChipsWithPvc2():Bool
Same as 0x394DCDB9E836B7A9. NETWORK_C*
NativeDB Introduced: v1734staticNetworkCasinoCanUseGamblingType(hash:Int):Bool
GTAO_CASINO_HOUSE GTAO_CASINO_INSIDETRACK GTAO_CASINO_LUCKYWHEEL GTAO_CASINO_BLACKJACK GTAO_CASINO_ROULETTE GTAO_CASINO_SLOTS GTAO_CASINO_PURCHASE_CHIPS NETWORK_C*
NativeDB Introduced: v1734staticNetworkDeductCash(amount:Int, p1:String, p2:String, p3:Bool, p4:Bool, p5:Bool):Dynamic
NativeDB Introduced: v323staticNetworkEarnBoss(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkEarnBossAgency(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkEarnCasinoHeist(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkEarnCasinoHeistBonus(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkEarnCollectableCompletedCollection(amount:Int, p1:Dynamic):Dynamic
NativeDB Introduced: v2060staticNetworkEarnFromArenaCareerProgression(amount:Int, p1:Dynamic):Dynamic
NativeDB Introduced: v1604staticNetworkEarnFromArenaSkillLevelProgression(amount:Int, p1:Dynamic):Dynamic
NativeDB Introduced: v1604staticNetworkEarnFromArenaWar(amount:Int, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1604staticNetworkEarnFromArmourTruck(amount:Int):Dynamic
For the money bags that drop a max of $40,000. Often called 40k bags.
Most likely NETWORK_EARN_FROM_ROB***staticNetworkEarnFromBusinessHubSell(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
NativeDB Introduced: v1493staticNetworkEarnFromBusinessHubSource(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkEarnFromBusinessProduct(amount:Int, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkEarnFromContraband(amount:Int, p1:Dynamic):Dynamic
staticNetworkEarnFromCriminalMastermindBonus(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkEarnFromDestroyingContraband(p0:Dynamic):Dynamic
staticNetworkEarnFromDoomsdayFinaleBonus(amount:Int, vehicleHash:Int):Dynamic
NativeDB Introduced: v1290staticNetworkEarnFromGangPickup(amount:Int):Dynamic
staticNetworkEarnFromGangopsAwards(amount:Int, unk:String, p2:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkEarnFromGangopsElite(amount:Int, unk:String, actIndex:Int):Dynamic
NativeDB Introduced: v1290staticNetworkEarnFromHackerTruckMission(p0:Dynamic, amount:Int, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1493staticNetworkEarnFromPremiumJob(amount:Int, p1:String):Dynamic
staticNetworkEarnFromSellBunker(amount:Int, bunkerHash:Int):Dynamic
staticNetworkEarnFromSellingVehicle(amount:Int):Dynamic
NativeDB Added Parameter 2: Any p1
NativeDB Added Parameter 3: Any p2
NativeDB Introduced: v1734staticNetworkEarnFromSightseeing(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkEarnFromSmuggling(amount:Int, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1180staticNetworkEarnFromTunerAward(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkEarnFromTunerFinale(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkEarnFromUpgradeAutoshopLocation(p0:Dynamic, p1:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkEarnFromVehicleExport(amount:Int, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkEarnFromWarehouse():Dynamic
NativeDB Added Parameter 1: int amount
NativeDB Added Parameter 2: int idstaticNetworkEarnGoon(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkEarnIslandHeist(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic):Dynamic
NativeDB Introduced: v2189staticNetworkEarnJobBonusFirstTimeBonus(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkEarnJobBonusHeistAward(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkGetVcBankBalanceIsNotLessThan(amount:Int):Bool
Returns true if bank balance >= amount.
NativeDB Introduced: v323staticNetworkGetVcBankWalletBalanceIsNotLessThan(amount:Int, characterSlot:Int):Bool
Returns true if bank balance + wallet balance >= amount.staticNetworkGetVcWalletBalanceIsNotLessThan(amount:Int, characterSlot:Int):Bool
Returns true if wallet balance >= amount.
NativeDB Introduced: v323staticNetworkManualDeleteCharacter(characterSlot:Int):Dynamic
staticNetworkSpentArcadeGame(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkSpentArcadeGeneric(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkSpentArenaJoinSpectator(amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1604staticNetworkSpentArenaSpectatorBox(amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1604staticNetworkSpentAutoshopModifications(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentAutoshopPropertyUtilityFee(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentBaService(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
staticNetworkSpentBallisticEquipment(amount:Int, p1:Bool, p2:Bool):Dynamic
staticNetworkSpentBikeShopModify(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkSpentBoss():Bool
NativeDB Added Parameter 1: int amount
NativeDB Added Parameter 2: BOOL p1
NativeDB Added Parameter 3: BOOL p2staticNetworkSpentBountyHunterMission(amount:Int, p1:Bool, p2:Bool):Dynamic
NativeDB Introduced: v1493staticNetworkSpentBusiness(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentBuyArena(amount:Int, p1:Bool, p2:Bool, p3:String):Dynamic
NativeDB Introduced: v1604staticNetworkSpentBuyAutoshop(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentBuyBase(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentBuyBunker(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentBuyCasino(amount:Int, p1:Bool, p2:Bool, data:Dynamic):Dynamic
NativeDB Introduced: v1734staticNetworkSpentBuyTiltrotor(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentBuyTruck(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentCarclub(p0:Dynamic, p1:Bool, p2:Bool, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentCarclubMembership(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentCarclubTakeover(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentCargoSourcing(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkSpentCasinoClubGeneric(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic, p7:Dynamic, p8:Dynamic):Dynamic
NativeDB Introduced: v2189staticNetworkSpentCasinoGeneric(amount:Int, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v1734staticNetworkSpentCasinoHeist(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic, p7:Dynamic, p8:Dynamic, p9:Dynamic, p10:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkSpentCasinoHeistSkipMission(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1868staticNetworkSpentCasinoMembership(amount:Int, p1:Bool, p2:Bool, p3:Int):Dynamic
NativeDB Introduced: v1734staticNetworkSpentEmployAssassins(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentFromBank(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Bool):Dynamic
NativeDB Introduced: v2372staticNetworkSpentGangopsCannon(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentGangopsStartMission(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentGangopsStartStrand(type:Int, amount:Int, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1290staticNetworkSpentGunrunningContactService(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkSpentHangarStaffCharges(amount:Int, p1:Bool, p2:Bool):Dynamic
NativeDB Introduced: v1180staticNetworkSpentHangarUtilityCharges(amount:Int, p1:Bool, p2:Bool):Dynamic
NativeDB Introduced: v1180staticNetworkSpentImAbility(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentImportExportRepair(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkSpentIslandHeist(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2189staticNetworkSpentJobSkip(amount:Int, matchId:String, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v323staticNetworkSpentJukebox(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentMoveYacht(amount:Int, p1:Bool, p2:Bool):Dynamic
staticNetworkSpentNightclubBarDrink(amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1493staticNetworkSpentNightclubEntryFee(player:Dynamic, amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1493staticNetworkSpentOrderBodyguardVehicle(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentOrderWarehouseVehicle(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentPaServiceDancer(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentPaServiceHeliPickup(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentPayBoss(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkSpentPayGoon(p0:Int, p1:Int, amount:Int):Dynamic
staticNetworkSpentPurchaseHangar(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1180staticNetworkSpentPurchaseWarehouse(amount:Int, data:Dynamic, p2:Bool, p3:Bool):Dynamic
staticNetworkSpentRehireDj(amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1493staticNetworkSpentRenameOrganization(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkSpentSpinTheWheelPayment(amount:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
NativeDB Introduced: v1604
NativeDB Removed Parameter 4: BOOL p3staticNetworkSpentSubmarine(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic):Dynamic
NativeDB Introduced: v2189staticNetworkSpentUpgradeArena(amount:Int, p1:Bool, p2:Bool, p3:String):Dynamic
NativeDB Introduced: v1604staticNetworkSpentUpgradeAutoshop(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2372staticNetworkSpentUpgradeBase(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentUpgradeBunker(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentUpgradeCasino(amount:Int, p1:Bool, p2:Bool, data:Dynamic):Dynamic
NativeDB Introduced: v1734staticNetworkSpentUpgradeHangar(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1180staticNetworkSpentUpgradeSub(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v2189staticNetworkSpentUpgradeTiltrotor(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
NativeDB Introduced: v1290staticNetworkSpentUpgradeTruck(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticNetworkSpentVehicleExportMods(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic, p7:Dynamic, p8:Dynamic, p9:Dynamic):Dynamic
staticNetworkSpentVehicleRequested(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic):Dynamic
NativeDB Introduced: v2699staticNetworkSpentVipUtilityCharges(p0:Dynamic, p1:Dynamic, p2:Dynamic):Dynamic
staticNetworkSpentWager(p0:Dynamic, p1:Dynamic, amount:Int):Dynamic
staticnetworkBuyBounty(amount:Int, victim:Dynamic, p2:Bool, p3:Bool):Dynamic
p1 is just an assumption. p2 was false and p3 was true. staticnetworkBuyFairgroundRide(amountSpent:Int, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
The first parameter is the amount spent which is store in a global when this native is called. The global returns 10. Which is the price for both rides.
The last 3 parameters are,
2,0,1 in the am_ferriswheel.c
1,0,1 in the am_rollercoaster.c staticnetworkBuyHealthcare(cost:Int, p1:Bool, p2:Bool):Dynamic
staticnetworkBuyItem(amount:Int, item:Int, p2:Dynamic, p3:Dynamic, p4:Bool, item_name:String, p6:Dynamic, p7:Dynamic, p8:Dynamic, p9:Bool):Dynamic
staticnetworkBuyProperty(propertyCost:Int, propertyName:Int, p2:Bool, p3:Bool):Dynamic
staticnetworkCanBet(amount:Int):Bool
staticnetworkCanReceivePlayerCash(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic):Bool
staticnetworkCanShareJobCash():Bool
staticnetworkCanSpendMoney(p0:Dynamic, p1:Bool, p2:Bool, p3:Bool, p4:Dynamic):Bool
NativeDB Added Parameter 6: Any p5staticnetworkClearCharacterWallet(characterSlot:Int):Dynamic
staticnetworkDeleteCharacter(characterSlot:Int, p1:Bool, p2:Bool):Dynamic
Note the 2nd parameters are always 1, 0. I have a feeling it deals with your money, wallet, bank. So when you delete the character it of course wipes the wallet cash at that time. So if that was the case, it would be eg, NETWORK_DELETE_CHARACTER(characterIndex, deleteWalletCash, deleteBankCash); staticnetworkEarnFromAmbientJob(p0:Int, p1:String, p2:Dynamic):Dynamic
Example for p1: "AM_DISTRACT_COPS" staticnetworkEarnFromBendJob(amount:Int, heistHash:String):Dynamic
staticnetworkEarnFromBetting(amount:Int, p1:String):Dynamic
staticnetworkEarnFromBounty(amount:Int, networkHandle:Dynamic, p2:Dynamic, p3:Dynamic):Dynamic
staticnetworkEarnFromChallengeWin(p0:Dynamic, p1:Dynamic, p2:Bool):Dynamic
staticnetworkEarnFromCrateDrop(amount:Int):Dynamic
staticnetworkEarnFromDailyObjectives(p0:Int, p1:String, p2:Int):Dynamic
staticnetworkEarnFromHoldups(amount:Int):Dynamic
staticnetworkEarnFromImportExport(amount:Int, modelHash:Int):Dynamic
staticnetworkEarnFromJob(amount:Int, p1:String):Dynamic
staticnetworkEarnFromNotBadsport(amount:Int):Dynamic
staticnetworkEarnFromPersonalVehicle(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic, p7:Dynamic, p8:Dynamic):Dynamic
staticnetworkEarnFromPickup(amount:Int):Dynamic
staticnetworkEarnFromProperty(amount:Int, propertyName:Int):Dynamic
staticnetworkEarnFromRockstar(amount:Int):Dynamic
staticnetworkEarnFromVehicle(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Dynamic, p4:Dynamic, p5:Dynamic, p6:Dynamic, p7:Dynamic):Dynamic
staticnetworkGetPvcTransferBalance():Int
Same as 0xEA560AC9EEB1E19B.
Same as 0xEA560AC9EEB1E19B.
NativeDB Introduced: v323staticnetworkGetStringBankBalance():String
staticnetworkGetVcBalance():Int
staticnetworkGetVcBankBalance():Int
staticnetworkGetVcWalletBalance(characterSlot:Int):Int
staticnetworkGivePlayerJobshareCash(amount:Int, networkHandle:Dynamic):Dynamic
staticnetworkInitializeCash(wallet:Int, bank:Int):Dynamic
staticnetworkMoneyCanBet(amount:Int, p1:Bool, p2:Bool):Bool
staticnetworkPayEmployeeWage(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkPayMatchEntryFee(amount:Int, matchId:String, p2:Bool, p3:Bool):Dynamic
staticnetworkPayUtilityBill(amount:Int, p1:Bool, p2:Bool):Dynamic
staticnetworkReceivePlayerJobshareCash(value:Int, networkHandle:Dynamic):Dynamic
staticnetworkRefundCash(index:Int, context:String, reason:String, unk:Bool):Dynamic
index
-------
See function sub_1005 in am_boat_taxi.ysc
context
----------
"BACKUP_VAGOS"
"BACKUP_LOST"
"BACKUP_FAMILIES"
"HIRE_MUGGER"
"HIRE_MERCENARY"
"BUY_CARDROPOFF"
"HELI_PICKUP"
"BOAT_PICKUP"
"CLEAR_WANTED"
"HEAD_2_HEAD"
"CHALLENGE"
"SHARE_LAST_JOB"
"DEFAULT"
reason
---------
"NOTREACHTARGET"
"TARGET_ESCAPE"
"DELIVERY_FAIL"
"NOT_USED"
"TEAM_QUIT"
"SERVER_ERROR"
"RECEIVE_LJ_L"
"CHALLENGE_PLAYER_LEFT"
"DEFAULT"
unk
-----
Unknown bool value staticnetworkSpentAmmoDrop(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentArrestBail(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBetting(amount:Int, p1:Int, matchId:String, p3:Bool, p4:Bool):Dynamic
staticnetworkSpentBoatPickup(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBounty(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBullShark(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBuyOfftheradar(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBuyPassiveMode(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBuyRevealPlayers(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentBuyWantedlevel(p0:Dynamic, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
staticnetworkSpentCallPlayer(p0:Dynamic, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
staticnetworkSpentCarwash(p0:Dynamic, p1:Dynamic, p2:Dynamic, p3:Bool, p4:Bool):Dynamic
staticnetworkSpentCashDrop(amount:Int, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentCinema(p0:Dynamic, p1:Dynamic, p2:Bool, p3:Bool):Dynamic
staticnetworkSpentFromRockstar(bank:Int, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentHeliPickup(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentHireMercenary(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentHireMugger(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
Only used once in a script (am_contact_requests)
p1 = 0
p2 = 1 staticnetworkSpentHoldups(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentInStripclub(p0:Dynamic, p1:Bool, p2:Dynamic, p3:Bool):Dynamic
staticnetworkSpentNoCops(p0:Dynamic, p1:Bool, p2:Bool):Dynamic
staticnetworkSpentPayVehicleInsurancePremium(amount:Int, vehicleModel:Int, networkHandle:Dynamic, notBankrupt:Bool, hasTheMoney:Bool):Dynamic
According to how I understood this in the freemode script alone,
The first parameter is determined by a function named, func_5749 within the freemode script which has a list of all the vehicles and a set price to return which some vehicles deals with globals as well. So the first parameter is basically the set in stone insurance cost it's gonna charge you for that specific vehicle model.
The second parameter whoever put it was right, they call GET_ENTITY_MODEL with the vehicle as the paremeter.
The third parameter is the network handle as they call their little struct<13> func or atleast how the script decompiled it to look which in lamens terms just returns the network handle of the previous owner based on DECOR_GET_INT(vehicle, "Previous_Owner").
The fourth parameter is a bool that returns true/false depending on if your bank balance is greater then 0.
The fifth and last parameter is a bool that returns true/false depending on if you have the money for the car based on the cost returned by func_5749. In the freemode script eg,
bool hasTheMoney = MONEY::_GET_BANK_BALANCE() < carCost.